LIGHT
3THE Star Ham
ATK:
1000
DEF:
1200
View:
615
1 Tuner + 1+ non-Tuners If this card is Synchro Summoned: You can discard 1 card; Special Summon 1 monster from your GY that was used as material for this card's Synchro Summon, and if you do, it is treated as a Tuner. If this card is in your GY: You can discard 2 cards; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "THE Star Ham" once per turn.
THE Star Ham — Power Evaluation
Final Score: 55 ± 8 · Confidence: Medium
- Intrinsic: 53 · Deck: 56 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Extender
Why it scores here
THE Star Ham is a Level 3 Synchro whose value is recursion: its Synchro Summon trigger revives a GY material as a Tuner, and its GY effect revives itself for a 2-card hand discard, so it converts GY resources into a repeated extra body rather than into board or interaction. The 400-deck sample and 95% Ash Blossom partner rate show it is a practical, cheap, single-copy staple, but those frequency numbers only raise accessibility and deckbuilding scores and do not earn points for the card's ATK/DEF or popularity. Without any combo records, the combo and resource axes stay near the text-only inference, and the 2-card discard cost keeps resource economy below even.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Live from the GY via its own discard-2 effect and reached through Synchro Summons across 63 archetypes; the 400-deck sample supports a practical route but may be selection-biased toward decks already containing it (observed, with inference on the route). |
| Combo & Conversion | 48 | No combo boards are supplied, so conversion is limited to text: one revived body plus a Tuner conversion that can enable one more Synchro (inferred). |
| Resource Economy | 40 | Synchro trigger discards 1 for a recovered monster and the GY effect discards 2 to return itself, so the card is net card-negative on hand cost with no draw or search (verified from text). |
| Effect & Interaction | 5 | The card has no negation, removal, or hand trap effect, so it provides no opponent interaction (verified from text). |
| Material Utility | 35 | A Level 3 LIGHT Beast Synchro with 1000 ATK; the body is generic but is a modest material and the effect-negated body is only a weak Level 3 material (inferred). |
| Resilience & Flexibility | 55 | Two effects, each once per turn, work from the field and the GY, giving multi-zone reach, but a single copy and a hand-cost activation leave it exposed to one response (verified from text, with inference on responses). |
| Deck-Building Efficiency | 70 | Single-copy, no garnet or lock, and playable across 63 archetypes in the sample, so the slot cost is low (observed in decks, inferred for splashability). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 53, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Two independent recursion effects (Synchro trigger and GY self-revive) give repeat value from the GY
- Single copy, no garnet, and broad archetype fit (63 in the sample)
- Strong recorded partner synergy with Ash Blossom & Joyous Spring (95.2%) and Droll & Lock Bird (81%)
Weaknesses
- No opponent interaction of its own
- Net card-negative on hand discards (1 for the trigger, 2 for the GY revive)
- Low material value at Level 3 with a generic 1000 ATK body
- No combo records, so its conversion and starter role cannot be confirmed
Counters / choke points
- Generic GY or field effect negation in response to its triggers (not evidenced by combo data)
Best use
Recovery/Recursion Synchro staple that revives a GY material as a Tuner and returns itself from the GY. Decks: Yummy, Kewl Tune, Evil Twin, Synchron, Sky Striker. Suggested copies: 1.
Evidence & gaps
- Verified: Level 3 LIGHT Beast Synchro, 1000 ATK / 1200 DEF (card text); Synchro Summon trigger: discard 1 to revive a GY material as a Tuner (card text); GY effect: discard 2 to Special Summon itself, banished when it leaves the field (card text); Each effect is once per turn (card text); Legal in TCG, OCG and MasterDuel formats (evidence)
- Observed: 400 decks in the sample, all running 1 copy (deck data); Ash Blossom & Joyous Spring co-occurs in 95.2% of sample decks, Droll & Lock Bird in 81% (deck data); 63 distinct archetypes in the sample (deck data); usage statistics: 100% inclusion at 1 copy in 3 archetypes (Solfachord, Earthbound, Ancient Warrior)
- Inferred: Primary role is recursion, with Extender as secondary, from the text; The GY revive is a practical route in Synchro decks, though the sample may be selected by this card; The Tuner conversion can enable one more Synchro
- Data gaps: no combos supplied, so combo conversion and starter/material shares are text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) deck sample appears to be selected by this card (400/400 running it), so inclusion % is not a population rate usage statistics covers only 3 archetypes, all gameplay type 6






